This would be rather elongated and stretched out post, so hold your horses, and hear me out!
Put yourself in the shoes of a starter player, and think of yourself as having joined the server for the very first time. What is it that you see around you? People loitering around either at ::home, or at the ::market with weapons that are immensely op, and look cooler than anything else that you have come across in your journey through all the RSPS's around. What do you think to yourself? Damn, this is that one good server I intend on grinding out to achieve that level of professionalism! Now, the second thought that comes to your mind - trailing in close together with the first one - how do I get to that level? Where do I start, so as to make sure that I have such immensely comely weapons to flaunt? That is when you go to the help cc. Now, earlier, all of us would have recommended one such person to head to the arcade, given him the requisite gear, to start his journey off - but now, that is hard to do. It's understandable as to why arcade was buffed, and the need for taking one such decision, but sadly, we have a replacement, and yet we don't, for it: BATTLEGROUNDS.
Battlegrounds is a minigame that is deserving of all the applause that is given to it, and all for good reasons. Although there is a major shortcoming to it - it's rewarding structure. Most of the items that could be acquired aren't much in demand and haven't been so since the advent of the minigame. Either that, or it's immeasurably hard to get a hold of them. I understand that you may talk me down about grinding it out, but tell me this, isn't it extremely time-consuming to grind out, let's say, an Olaf or necromancer with a space jam (u), or golden AK? And that too in this time and age, wherein people are looking for maximum value for their inputted time - after all, time is in short supply!
And hence, without stretching myself off too long - people don't have that large of an attention span these days - I would like to suggest a complete overhaul of the rewards presented to the player in BG. Also, as is the case with many other RSPS's of repute, having their own versions of battlegrounds, cash should be meted out to the participants based on their survivability score. Said cash reward could range from 5t, for the first one to go, to 25t for the last remaining survivor. This would infuse the BG with much-needed activity, increase, and keep, the footfalls from coming into the server, and ensure that people are aptly rewarded for doing something that is extremely fun and untiring. And, of course, there would sometimes be rewards sponsored by the rich and powerful to the ones who are victorious!
I have no qualms against constructive criticism of the highest order, but if you intend on replying with a frivolous, "Fack you noob", "Learn to economy", "Do you even lift bro", "Grind it out, lazy fuck", "You have no clue what you are talking about, illiterate monkey *racist, since I am an asian*, then you might as well keep it to yourself - albeit, I will implore you to keep it to yourself, as people who indulge in such slander are clearly inferior mortals and vile human beings.